Projects
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IronRotor
Game developer intern · Summer 2026
NPC navigation and a dynamic building destruction system for a Unity combat game, built to hold 60 fps through heavy simultaneous demolitions.
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ArUco Robot Localization
IEEE RAS UT RoboMaster
A camera-based system that estimates robot position to within 4 cm on a 12×8 meter field by detecting ArUco tags.
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FTC Path Planner
10th grade · FIRST Tech Challenge, Team 6209
A Unity app for drawing and pushing autonomous paths to our FTC robot, plus the path-following algorithm that runs on the robot.
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Inventory Manager
Personal project
A desktop stock tracker built with native Java UI over an AWS RDS database, written to learn database fundamentals.
Earlier work
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2D Soccer Game
8th grade
A Head Soccer–style game, and one of the first things I built in Unity. Playable build coming soon.